Interaction Design
- Teacher(s):
- Course given in: English
- ECTS Credits:
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Schedule:
Autumn Semester
2021-2022,
4.0h. course
(weekly average)
WARNING : this is an old version of the syllabus, old versions contain OBSOLETE data. -
sessions
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ObjectivesThe goal of this course is to provide students with basic techniques and expertise to create and evaluate the design of interactive digital products, environments, systems, and services. The course is designed for professionals planning to join the IT department of a large corporation or for those who might want to launch a startup. The course will combine two parallel tracks: interaction design and user experience research. Through the first track, students will learn fundamental theories and principles of interaction design. They will look at existing products and services through the lens of these principles to evaluate the user experience. Through the second track, students will learn research methods that allow them to collect data to inform and guide the design of novel interactive systems or the redesign of existing services. A core element of this course is the capstone project. Students will develop a novel interactive system or evaluate an existing one and design possible improvements to it. They will work in small groups through several iterative steps of research and design. Learning outcomesAt the end of the course students should be able to:
Course structureThis course is a studio/seminar. Time of the course will be devoted to lecture, discussion, practice activities, design work sessions, and criticism of student work (i.e., peer feedback). Students will work in groups to complete a capstone project to deliver at the end of the course. The capstone project will be the research and design of an original interactive system. The students will have to demonstrate knowledge of basic design and research methodologies learned during the course. Each week part of the class time will be devoted to critique the readings assigned the previous week and to present progress of the capstone project to the class. At the end of the course, there will be a final written exam consisting of a multiple-response quiz and open-ended questions.
ContentsAll the content is available on the web site of the class (Moodle) and on the Ubicast channel of the course (rec.unil.ch). ReferencesAll the supporting material will be available on the website of the class (Moodle). The class will loosely follow the following book: Rogers, Y; Sharp, H.; Preece, J (2015). Interaction Design: Beyond Human-computer Interaction. Wiley, 4th edition (ISBN-10: 1119020751) Several copies of this book are available at the library. During the course we will use different software for training and to animate the class work. Students are expected to bring their laptop to the class. Pre-requisitesStudents need to have basic knowledge of Statistics (cf. Bachelor course "Statistics"). EvaluationFirst attempt
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